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The transparent game studio

Real-time project visibility. Direct line to the devs. No black boxes, no milestone surprises — just your game taking shape.

15+ Years 20M+ Installs Clients Stay 5+ Years

50+ games shipped

Isometric strategy game with multiple biomes
Bible verse puzzle gameplay
Word Maker
Mahjong solitaire gameplay
Fantasy floating island castle
Crossword puzzle
Merge Blocks colorful puzzle
Match puzzle with heart board
Bible Code
Strategy game base building
Colorful match-3 game
Word Solitaire card game
Sand Arts
Mahjong Classic Solitaire scenic
Crossword puzzle gameplay
Psych party game
Merge Blocks
Word Maker beach game
Word Solitaire
Magic Siege ice battle
Strategy game battle scene
Merge Blocks puzzle level
Dragon King

What We Do

Services

Full-Cycle Development

From concept to launch — we handle design, development, and delivery.

Co-Development

Augment your team with experienced developers for any project phase.

Live Ops & Support

Post-launch updates, events, and ongoing maintenance to keep players engaged.

Platform Porting

Bring your game to new platforms — iOS, Android, and beyond.

Why StripedArts

Why clients stick around

Real-Time Visibility

Watch your game take shape with complete access to every build, decision, and milestone.

Direct Dev Access

No gatekeepers, no account managers — talk directly to the team building your game.

15+ Years Experience

Battle-tested expertise from shipping games across every major mobile platform.

AI-Enhanced Workflows

Smart tools that accelerate iteration without compromising craft or quality.

Long-term Partnerships

Our clients stay 5+ years on average — because we deliver, again and again.

Proven Results

20M+ installs across our portfolio. Track record you can verify.

What Clients Say

Trusted by studios worldwide

Our runner hit 2.3 million downloads in the first month with CPI running 30% under target. That doesn't happen by accident — it's the result of a team that understands what actually moves the needle: clean monetization loops, tight session pacing, and creative that converts. They've become our go-to for projects where metrics matter.
Annika Sundberg Head of Publishing, Briarvale Studio
Our last outsourcing partner sent polished decks while the actual game fell apart. StripedArts gave us their Slack channel and a playable build every Friday — no exceptions. When our scope started creeping, they flagged it before we noticed. Three projects later, we still haven't found a reason to look elsewhere.
Marcus Brennan VP of External Development, Northcliff Interactive
What surprised me wasn't the code quality — you expect that from any decent studio. It was the honesty. When we were about to approve a feature that would've ballooned scope, they pushed back and proposed something better. Most vendors just say yes and bill you later.
Tope Adeyemi Studio Director, Quartzlight Games

Our Team

The people you'll actually work with

Oleksandr Manakov

Oleksandr Manakov

CEO

Vadim Ilyn

Vadim Ilyn

PM/Team Lead

Andrew Nikosov

Andrew Nikosov

PM/Team Lead

Bohdan Maslii

Bohdan Maslii

Developer

Diana Korchak

Diana Korchak

UI/UX Designer

Kateryna Huba

Kateryna Huba

Game Designer

Liudmyla Mykhajlova

Liudmyla Mykhajlova

Developer

Mykola Trybunskyi

Mykola Trybunskyi

QA Lead

Vadim Kiktiev

Vadim Kiktiev

Tech Lead

Yaroslav Tymoshenko

Yaroslav Tymoshenko

Developer

Trusted By

Our Partners

Ready to Start?

Let's talk about your game

Whether you're exploring ideas or ready to build, we're here to help bring your vision to life.

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